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Simpson Method

The Simpson’s method, also known as Simpson’s rule or Simpson’s 1/3 rule, is a numerical integration technique used to approximate the definite integral of a function. It’s a rule for approximating the area under a curve by dividing it into a series of trapezoids and parabolas. Simpson’s method is a more accurate alternative to the simpler trapezoidal rule for numerical integration.

Here’s the basic idea of Simpson’s method:

  1. Divide the interval over which you want to find the definite integral into an even number of subintervals (typically 2, 4, 6, etc.).
  2. Calculate the width of each subinterval (h) by dividing the total interval width (b – a) by the number of subintervals.
  3. Approximate the integral within each pair of adjacent subintervals using a parabolic (quadratic) function. This is done by fitting a quadratic polynomial to the three function values at the interval boundaries and the midpoint of the subinterval.
  4. Calculate the area under each parabola within each subinterval using the quadratic formula for integration.
  5. Sum up the areas of all the subintervals to obtain the approximate value of the definite integral.

The formula for Simpson’s rule with an even number of subintervals is:

[ \text{Approximate Integral} \approx \frac{h}{3} \left[ f(x_0) + 4f(x_1) + 2f(x_2) + 4f(x_3) + 2f(x_4) + \ldots + 4f(x_{n-1}) + f(x_n) \right] ]

Where:

  • (n) is the number of subintervals (an even number).
  • (h) is the width of each subinterval, calculated as (\frac{b – a}{n}).
  • (x_i) represents the boundary points of the subintervals.

In practice, Simpson’s method is often implemented as a loop, and you sum up the values of the function at the boundary points and the midpoint of each subinterval as per the formula above.

Here’s a simplified example of implementing Simpson’s method in C to approximate the definite integral of a function:

C
#include <stdio.h>
#include <math.h>

// Function to integrate
double f(double x) {
    return x * x; // Replace with your function
}

int main() {
    double a, b, h, integral;
    int n, i;

    printf("Enter lower limit (a): ");
    scanf("%lf", &a);
    printf("Enter upper limit (b): ");
    scanf("%lf", &b);
    printf("Enter number of subintervals (even): ");
    scanf("%d", &n);

    h = (b - a) / n;
    integral = f(a) + f(b); // Initialize with boundary values

    for (i = 1; i < n; i++) {
        if (i % 2 == 0) {
            integral += 2 * f(a + i * h); // Even subintervals
        } else {
            integral += 4 * f(a + i * h); // Odd subintervals
        }
    }

    integral *= h / 3.0; // Multiply by (h/3) as per Simpson's rule

    printf("Approximate Integral: %lf\n", integral);

    return 0;
}

This program calculates the definite integral of the function (x^2) over a specified interval using Simpson’s rule. You can replace the f() function with your own function to compute the integral of different functions.

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