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C++ Storage Classes

The C++ storage classes determine the scope, lifetime, and visibility of variables and functions within a program. C++ provides several storage classes that allow you to control how variables and functions are stored and accessed. The main storage classes in C++ are:

  1. Auto (Not Recommended): The auto storage class is rarely used in modern C++. It automatically deduces the type of a variable based on its initializer. Its usage is overshadowed by type inference provided by auto in C++11 and later.
C++
 auto x = 42; // Inferred as an integer
  1. Register (Obsolete): The register storage class suggests that a variable should be stored in a CPU register for faster access. However, this suggestion is rarely followed by modern compilers, and using register has no significant impact on performance.
C++
 register int count = 0;
  1. Static: Variables declared with the static storage class have a lifespan that extends throughout the program’s execution. They retain their values between function calls and have internal linkage by default, meaning they are only accessible within the translation unit (source file).
C++
 static int counter = 0; // Static variable
  1. Extern: The extern storage class is used to declare a variable or function that is defined in another translation unit (source file). It allows you to use variables or functions from other files.
C++
 extern int globalVar; // Declaration of an external variable
  1. Thread Local Storage (C++11 and later): The thread_local keyword is used to create thread-local storage. Variables declared as thread_local have a separate instance for each thread in a multi-threaded program.
C++
 thread_local int threadVar = 0; // Thread-local variable (C++11 and later)
  1. Mutable (Member Variables): In the context of class member variables, the mutable keyword allows a member variable to be modified even in a const member function of the class.
C++
 class MyClass {
 public:
     mutable int counter; // Mutable member variable
     void constFunction() const {
         counter++; // Modifying a mutable variable in a const function is allowed
     }
 };
  1. Constexpr (C++11 and later): The constexpr keyword is used to declare variables and functions as compile-time constants. Variables declared as constexpr must be initialized with constant expressions, and they have a lifetime that extends for the entire program execution.
C++
 constexpr int constValue = 42; // Compile-time constant (C++11 and later)

These storage classes help you control variable and function visibility, lifetime, and behavior in different parts of your program. Depending on your programming requirements, you may use one or more of these storage classes to achieve the desired behavior for your variables and functions.

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