
free vs delete in C++
The free() and delete are used to deallocate memory in C and C++, respectively. They are similar in purpose, but they have key differences due to the programming languages they are associated with.
free() in C:
free() is a function provided by the C standard library (stdlib.h) to deallocate memory that was previously allocated using malloc(), calloc(), or realloc(). It is used in C as follows:
int* ptr = (int*)malloc(sizeof(int)); // Allocate memory using malloc
// ...
free(ptr); // Deallocate memory using free
Important points to note about free() in C:
- It works with memory allocated by functions like
malloc,calloc, andrealloc. - It does not call destructors for C++ objects (as C does not have destructors).
- It does not check for null pointers, so you should ensure that the pointer is not null before calling
free()to avoid undefined behavior. - Using
free()with memory allocated bynewor objects with C++ destructors will result in undefined behavior.
delete in C++:
delete is an operator in C++ used to deallocate memory that was previously allocated using new. It is used in C++ as follows:
int* ptr = new int; // Allocate memory using new
// ...
delete ptr; // Deallocate memory using delete
Important points to note about delete in C++:
- It works with memory allocated by the
newoperator in C++. - It calls the destructor of C++ objects before deallocating memory, making it suitable for managing the memory of objects with constructors and destructors.
- It automatically checks for null pointers, so you do not need to explicitly check for nullness before calling
delete. - Using
deletewith memory allocated bymallocor objects without C++ destructors will result in undefined behavior. - There is a corresponding
delete[]operator used to deallocate memory allocated for arrays usingnew[]. Similarly,mallocshould be paired withfree, andnew[]withdelete[].
In summary, when working with C++, it’s generally recommended to use new and delete for dynamic memory management, especially when dealing with objects that have constructors and destructors. Using free() in C++ should be avoided unless you are interfacing with C libraries or have specific requirements that necessitate it.