free vs delete in C++
The free()
and delete
are used to deallocate memory in C and C++, respectively. They are similar in purpose, but they have key differences due to the programming languages they are associated with.
free()
in C:
free()
is a function provided by the C standard library (stdlib.h) to deallocate memory that was previously allocated using malloc()
, calloc()
, or realloc()
. It is used in C as follows:
int* ptr = (int*)malloc(sizeof(int)); // Allocate memory using malloc
// ...
free(ptr); // Deallocate memory using free
Important points to note about free()
in C:
- It works with memory allocated by functions like
malloc
,calloc
, andrealloc
. - It does not call destructors for C++ objects (as C does not have destructors).
- It does not check for null pointers, so you should ensure that the pointer is not null before calling
free()
to avoid undefined behavior. - Using
free()
with memory allocated bynew
or objects with C++ destructors will result in undefined behavior.
delete
in C++:
delete
is an operator in C++ used to deallocate memory that was previously allocated using new
. It is used in C++ as follows:
int* ptr = new int; // Allocate memory using new
// ...
delete ptr; // Deallocate memory using delete
Important points to note about delete
in C++:
- It works with memory allocated by the
new
operator in C++. - It calls the destructor of C++ objects before deallocating memory, making it suitable for managing the memory of objects with constructors and destructors.
- It automatically checks for null pointers, so you do not need to explicitly check for nullness before calling
delete
. - Using
delete
with memory allocated bymalloc
or objects without C++ destructors will result in undefined behavior. - There is a corresponding
delete[]
operator used to deallocate memory allocated for arrays usingnew[]
. Similarly,malloc
should be paired withfree
, andnew[]
withdelete[]
.
In summary, when working with C++, it’s generally recommended to use new
and delete
for dynamic memory management, especially when dealing with objects that have constructors and destructors. Using free()
in C++ should be avoided unless you are interfacing with C libraries or have specific requirements that necessitate it.